Webster, Andrew (December 15, 2017).Retrieved December 1, 2016.

The team switched to, unity to simplify development, adding their own rendering routines, later released as open source, to create a signature look.M/game/windows/inside credits Lucy O'Brien (June 9, 2014).A b c d Andrew Goldfarb (October 28, 2011).

"Overwatch scoops five awards, Firewatch wins Best Indie Game: Here are all the Golden Joystick 2016 winners".34 Martin Stig Andersen, with SØS Gunver Ryberg, composed and designed Inside 's soundtrack, returning from Limbo."Limbo developer's follow-up 'Inside' sees a delay".